09-17-2021, 03:08 PM
I'd be a reoccurring NPC that you see in the beginning, but I'd be killed off in the late-game.
My poorly written personality would revolve around
1: look at me, I'm a weird cube head guy who acts in bizarre, visually interesting ways
2: I'm a robo fanatic who doesn't actually know a lot about robo, but is very enthusiastic none the less.
and 3: I'd walk into danger like an idiot all the time, asking for trouble.
I'd give out a fake side-quest, as in I'd ask the protagonist to do a bunch of stupid ***** that isn't even in the game.
The way I'd be killed off would be to help display some kind of danger (like to hype up a mini-boss or to explain a game mechanic through action).
As for who would be the protagonist, I think OnlineSequencer would have the player be a custom character who looks like the default blank pfp if you don't customize it.
That or the protag would be robo, since in a way, everybody is robo anyways.
My poorly written personality would revolve around
1: look at me, I'm a weird cube head guy who acts in bizarre, visually interesting ways
2: I'm a robo fanatic who doesn't actually know a lot about robo, but is very enthusiastic none the less.
and 3: I'd walk into danger like an idiot all the time, asking for trouble.
I'd give out a fake side-quest, as in I'd ask the protagonist to do a bunch of stupid ***** that isn't even in the game.
The way I'd be killed off would be to help display some kind of danger (like to hype up a mini-boss or to explain a game mechanic through action).
As for who would be the protagonist, I think OnlineSequencer would have the player be a custom character who looks like the default blank pfp if you don't customize it.
That or the protag would be robo, since in a way, everybody is robo anyways.