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Swing in Console

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Swing in Console
emekat Offline
Member
108 Posts:
 
#2
05-15-2022, 09:47 AM
It would probably be easier as a grid divider function. You could do it manually by calculating your counts. Full swing (true triplets) could be 12/8 or 6/8. Half swing, you could divide the grid by 48 and draw notes 5 squares long with rests of 3 (if my math is correct). In any event. Any time that you are adjusting the length of the notes, they need to physically stretch or shrink on the grid whether there is a dedicated function for it or not.

Not against such a function btw, but that function would not only need to know how much swing, but also how many counts to swing on (quarter notes, eighth notes, etc) and if you have a longer note in the middle of the selection that was say a dotted quarter (3/8s long) would it get f'd up by the function or just ignored, and how would the function know to ignore it?


I remixed the remix.  Now it's back to normal. ~Mitch Hedberg
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Messages In This Thread
Swing in Console - by SnakeyWaters - 05-14-2022, 10:22 AM
RE: Swing in Console - by emekat - 05-15-2022, 09:47 AM
RE: Swing in Console - by Cool172 - 05-15-2022, 09:50 AM
RE: Swing in Console - by PuzzlePuddles - 05-15-2022, 09:51 AM
RE: Swing in Console - by emekat - 05-31-2022, 05:32 PM
RE: Swing in Console - by Liam - 05-15-2022, 10:33 AM
RE: Swing in Console - by Веn - 05-15-2022, 10:34 AM
RE: Swing in Console - by SnakeyWaters - 05-31-2022, 01:16 PM
RE: Swing in Console - by Liam - 05-31-2022, 04:04 PM



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