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unhide all instruments

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unhide all instruments
LucentTear Online
Somebody Who Does A Bit Of Everything
869 Posts:
 
#1
04-17-2019, 10:02 AM
^


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Frank Offline
Grey Hat Script Kiddie who can Compose Music
388 Posts:
 
#2
04-17-2019, 07:39 PM
there is a reason why he doesn't, I think it's so he can change them later and no one gets upset


Kim Wrote:##878337 + https://js-game.glitch.me + Doesnt take peopel serious if their has badly speling gramer puntuatin
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Jacob_ Offline
Administrator
343 Posts:
 
#3
04-17-2019, 07:48 PM
Is it ok if I ping both of you every time someone complains to me that they don't sustain properly or don't sound good or whatever?  Smile


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LucentTear Online
Somebody Who Does A Bit Of Everything
869 Posts:
 
#4
04-18-2019, 04:25 AM
i literally meant after locking some instruments that you have the option to make them all opaque again holy heck


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LucentTear Online
Somebody Who Does A Bit Of Everything
869 Posts:
 
#5
05-16-2019, 05:29 PM
seriously jacob i hate clicking the unlock thing one-by-one if i just want to select all my notes again


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Firebolt391d Away
Can fly you to Hogwarts with great Music
510 Posts:
   
#6
05-16-2019, 06:53 PM
Jacob_ has got too much on his plate, and tweaking this website is not his prior ity.
So pleez keep thaat iin miind thaank yoou


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dfhwze Offline
Member
41 Posts:
 
#7
07-18-2019, 08:59 AM
The code is available:

function loadInstruments() {
var insts=[];
for(var i=0;i<instrumentSelect.length;i++)
{
insts.push(parseInt(instrumentSelect[i].value))
}
var grp = document.createElement("optgroup");
grp.label = "Unfinished";
instrumentSelect.add(grp);
for(i=0;i<settings.instrumentColors.length;i++)
{
if(!insts.includes(i))
{
var opt = document.createElement("option");
opt.value = i;
opt.text = settings.instruments[i];
grp.appendChild(opt);
var instSettings = document.createElement("div");
instSettings.innerHTML = "<div class=\"instrument_option\"><div><div id=\"instrument_lock_" + i + "\" class=\"instrument_lock btn tooltipstered\" onclick=\"lockInstrument(" + i + ")\"></div><span id=\"instrument_name_" + i + "\" onclick=\"selectInstrument(" + i + ")\">" + settings.instruments[i] + "</span><div class=\"chip instrument" + i + "\"></div></div><div class=\"row\"><input id=\"instrument_volume_" + i + "\" class=\"slider\" type=\"range\" min=\"0\" max=\"2\" step=\"0.01\" oninput=\"audioSystem.setInstrumentVolume(" + i + ", this.value)\"><div id=\"instrument_delay_" + i + "\" class=\"button tooltipstered\" onclick=\"selectDelay(" + i + ")\">D</div><div id=\"instrument_reverb_" + i + "\" class=\"button tooltipstered\" onclick=\"selectReverb(" + i + ")\">R</div></div></div>;"
document.getElementById("instrument_options").appendChild(instSettings.firstChild);
}
}
console.log("instruments loaded");
}


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Lopyt   Away
(Banned)
2,721 Posts:
   
#8
08-01-2019, 10:49 PM
Ping them...


...with the steel drums




Sorry


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fox Offline
not a mod
400 Posts:
   
#9
11-05-2019, 12:19 PM
working on this


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