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DUBSTEP SAMPLES FOR OS (CC0)

Poll: Want this on OS?
You do not have permission to vote in this poll.
Yes please!
83.33%
5 83.33%
Good idea, but the samples are bad!
0%
0 0%
We have too many similar instruments already!
16.67%
1 16.67%
Total 6 vote(s) 100%
* You voted for this item. [Show Results]

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DUBSTEP SAMPLES FOR OS (CC0)
Lopyt   Away
(Banned)
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#1
01-28-2024, 12:27 PM (This post was last modified: 01-29-2024, 11:44 PM by Lopyt.)
OLD VERSION: https://gofile.io/d/T16gQO Here are a bunch of dubstep samples I made for OS! There are drums, growls, 808s, plucks, basses, and a riser.

I made all the samples using SurgeXT and Vital, except the toms. The toms cane from a  free Cymatics sample pack but have been significantly edited from the original



https://voca.ro/13cnRY0KVQYl Here is the latest copy of the samples! I think they are just about done now but I'll take any extra opinions before I close the project!

Question: Should I tune these to E instead of C?


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Lopyt   Away
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2,721 Posts:
   
#2
01-28-2024, 12:29 PM
If I should render them out in a different format please let me know!


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Lopyt   Away
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2,721 Posts:
   
#3
01-28-2024, 03:02 PM
Please let me know if there are specific dubstep sounds you want and I can try to replicate them


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Lopyt   Away
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#4
01-28-2024, 03:13 PM
Will be adding more growly sounds soon


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Lopyt   Away
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2,721 Posts:
   
#5
01-29-2024, 12:45 AM
Ok sound plan includes now tearout basses, really shord dubstep plucks, phonk cowbells, vocal samples, sustain basses, some more growly things, reese bass.

Will probably remove most of the hihats and toms

Please let me know what you'd like in the samples!


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Lopyt   Away
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2,721 Posts:
   
#6
01-29-2024, 11:44 PM
Should I tune to E instead of C?


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Benvisions Offline
Pretty much the only Ben who is not a moderator left.
1,262 Posts:
 
#7
01-30-2024, 03:31 AM
This is interesting, one question. Is this dubstep gonna work out?



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Lopyt   Away
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#8
01-31-2024, 11:18 PM
Ok so new question proposed by Liam: would you prefer the samples to be like the instruments, where each note is the same growly noise and it goes up in pitch with how the notes go, or a different growly noise per octave for a total of 6 growly noises that are easy to control? This method is much easier to compose with at the cost of versatility

Or would you prefer them to be like the drumkits, where each note is a different noise that plays but you need to use detune to control the pitch, for a total of 72 different sounds, but they will be more difficult to make melodies with? This method is more versatile at the cost of ease of use


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